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View Profile daniel-mcl

73 Game Reviews

14 w/ Responses

It's not impossible!

I actually did score a point. The trick is to get the ball bouncing very fast and almost vertical on the left side; you do this by carefully aiming the ball into the spinner -- there *is* a limit on the speed of the computer paddle; it's just very, very high.

What Did That Have To Do With Ender's Game?

Umm, that was basically defender combined with a scrolling space shooter. I can't remember anything involving dodging asteroids or aliens trying to blow up the earth in that book. And by "I can't remember" I mean it wasn't in there.

Wollfman responds:

I'm new to this whole programming games thing, so I just wanted to keep it simple. The assignment didn't have to entirely relate to Ender's Game, but along the line of science fiction. Sorry if I was vague about that.

Well executed, poorly designed

While the coding made the interface very smooth, the game itself was essentially unplayable. The time limits were unreasonable, there was no convenient way to estimate the time it would take to make a turn, and it didn't help that the game blended a top-down perspective with controls more suited to a first-person game.

Instructions were confusing

It took me about eight tries to realize that the black areas weren't flyable; I just started out and saw myself unable to move, making loud popping noises, and flashing red, and wondered what on earth was happening. Once I figured it out, it was okay, but you REALLY need some better instructions.

Needs fixing

You need to fix your sound code; in the mode with the sound enabled, the game lags after each bounce sound completes. The same problem can be seen in the opening credits. Also, the "personal best" function doesn't work, nor does the "visit the site" function, but I guess you must have known that already. The game's okay with sound disabled.

SD-Syndicate responds:

The Personal Best Wont Work Unless Your Actually playing It From My Site, Thats Why It Has Visit The Site There, Its Supposed To Mean, `Visit The Site If You Want To Use This` It Aint A Link. As For The Sound Code, It Seems To Work Fine For Me, Must Just Depend On The Sorta Computer You Have.

Good concept

But tons of bugs! First, apparently sometimes either the crosses aren't drawn, or they're drawn offscreen. Also, the turning radius on the tank is unrealistic; tanks are not built like cars and can turn on a dime. The collision detection needs fixing as well; you can run over about 50% of a cross without picking it up. Also the clipping needs to be fixed; there's a huge margin offscreen before you roll over to the other side.

More AMMO!!

First, you need to be able to shoot moving aliens. Second, there are no where near enough ammo reloads to be reasonable. Area 51 in arcades was unlimited ammo for a good reason. Other than that, the game itself was good.

Good start

The graphics and audio obviously leave something to be desired, but the gameplay itself is enjoyable, which in a sense is really more important. I'd encourage you to make a newer version with music, etc.

Lag...

I was doing okay with the tanks and special ops and stuff, and then all of a sudden it started lagging horribly; it was so bad that the crosshair stopped following my mouse and just sat there. Also, the music never worked. It just kidna spurted a couple times and I never actually heard it. My computer is definitely fast enough to handle it -- I have an overclocked Athlon XP 2700+ with 1 GB of RAM, so I'm confused as to why it would do this...

Age 39, Male

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